Slay the Spire 2 — Potion Database

All 63 potions. Filter by rarity or class.

Showing 63 of 63 potions

Ashwater

Ashwater

Uncommon

Ironclad

Exhaust any number of cards in your Hand.

Attack Potion

Attack Potion

Common

Choose 1 of 3 random Attack cards to add into your Hand. It's free to play this turn.

Beetle Juice

Beetle Juice

Rare

Enemy's attacks deal 30% less damage for the next 4 turns.

Blessing of the Forge

Blessing of the Forge

Uncommon

Upgrade all cards in your Hand for the rest of combat.

Block Potion

Block Potion

Common

Gain 12 Block.

Blood Potion

Blood Potion

Common

Ironclad

Heal for 20% of your Max HP.

Bone Brew

Bone Brew

Uncommon

Necrobinder

Summon 15.

Bottled Potential

Bottled Potential

Rare

Shuffle ALL your cards into your Draw Pile. Draw 5 cards.

Clarity Extract

Clarity Extract

Uncommon

Draw 1 card. At the start of your next 3 turns, draw 1 additional card.

Colorless Potion

Colorless Potion

Common

Choose 1 of 3 random Colorless cards to add into your Hand. It's free to play this turn.

Cosmic Concoction

Cosmic Concoction

Rare

Regent

Add 3 Upgraded Colorless cards into your Hand.

Cunning Potion

Cunning Potion

Uncommon

Silent

Add 3 Upgraded Shivs into your Hand.

Cure All

Cure All

Uncommon

Gain 1 Energy. Draw 2 cards.

Dexterity Potion

Dexterity Potion

Common

Gain 2 Dexterity.

Distilled Chaos

Distilled Chaos

Rare

Play the top 3 cards of your Draw Pile.

Droplet of Precognition

Droplet of Precognition

Rare

Choose a card in your Draw Pile and add it into your Hand.

Duplicator

Duplicator

Uncommon

This turn, your next card is played an extra time.

Energy Potion

Energy Potion

Common

Gain 2 Energy.

Entropic Brew

Entropic Brew

Rare

Fill all your empty potion slots with random potions.

Essence of Darkness

Essence of Darkness

Rare

Defect

Channel a Dark for each of your Orb Slots.

Explosive Ampoule

Explosive Ampoule

Common

Deal 10 damage to ALL enemies.

Fairy in a Bottle

Fairy in a Bottle

Rare

When you would die, instead this potion is discarded and you heal to 30% of your Max HP.

Fire Potion

Fire Potion

Common

Deal 20 damage.

Flex Potion

Flex Potion

Common

Gain 5 Strength. At the end of your turn, lose 5 Strength.

Focus Potion

Focus Potion

Common

Defect

Gain 2 Focus.

Fortifier

Fortifier

Uncommon

Triple your Block.

Foul Potion

Foul Potion

Event

Deal 12 damage to EVERYONE. Can be thrown at the Merchant for 100 Gold instead.

Fruit Juice

Fruit Juice

Rare

Gain 5 Max HP.

Fysh Oil

Fysh Oil

Uncommon

Gain 1 Strength and 1 Dexterity.

Gambler's Brew

Gambler's Brew

Uncommon

Discard any number of cards, then draw that many.

Ghost in a Jar

Ghost in a Jar

Rare

Silent

Gain 1 Intangible.

Gigantification Potion

Gigantification Potion

Rare

The next Attack you play deals triple damage.

Glowwater Potion

Glowwater Potion

Event

Exhaust your Hand. Draw 10 cards.

Heart of Iron

Heart of Iron

Uncommon

Gain 7 Plating.

King's Courage

King's Courage

Uncommon

Regent

Forge 15.

Liquid Bronze

Liquid Bronze

Uncommon

Gain 3 Thorns.

Liquid Memories

Liquid Memories

Rare

Put a card from your Discard Pile into your Hand. It costs 0 Energy this turn.

Lucky Tonic

Lucky Tonic

Rare

Gain 1 Buffer.

Mazaleth's Gift

Mazaleth's Gift

Rare

Gain 1 Ritual.

Orobic Acid

Orobic Acid

Rare

Add a random Attack, Skill, and Power into your Hand. They're free to play this turn.

Poison Potion

Poison Potion

Common

Silent

Apply 6 Poison.

Pot of Ghouls

Pot of Ghouls

Rare

Necrobinder

Add 2 Souls into your Hand.

Potion of Binding

Potion of Binding

Uncommon

Apply 1 Weak and 1 Vulnerable to ALL enemies.

Potion of Capacity

Potion of Capacity

Uncommon

Defect

Gain 2 Orb Slots.

Potion of Doom

Potion of Doom

Common

Necrobinder

Apply 33 Doom.

Potion-Shaped Rock

Potion-Shaped Rock

Token

Deal 15 damage.

Powdered Demise

Powdered Demise

Uncommon

Enemy loses 9 HP at the end of each of its turns.

Power Potion

Power Potion

Common

Choose 1 of 3 random Power cards to add into your Hand. It's free to play this turn.

Radiant Tincture

Radiant Tincture

Uncommon

Gain 1 Energy. Gain an additional Energy at the start of your next 3 turns.

Regen Potion

Regen Potion

Uncommon

Gain 5 Regen.

Shackling Potion

Shackling Potion

Rare

ALL enemies lose 7 Strength this turn.

Ship in a Bottle

Ship in a Bottle

Rare

Gain 10 Block. Next turn, gain 10 Block.

Skill Potion

Skill Potion

Common

Choose 1 of 3 random Skill cards to add into your Hand. It's free to play this turn.

Snecko Oil

Snecko Oil

Rare

Draw 7 cards. Randomize the cost of cards in your Hand this turn.

Soldier's Stew

Soldier's Stew

Rare

Ironclad

All cards containing Strike gain 1 Replay this combat.

Speed Potion

Speed Potion

Common

Gain 5 Dexterity. At the end of your turn, lose 5 Dexterity.

Stable Serum

Stable Serum

Uncommon

Retain your Hand for 2 turns.

Star Potion

Star Potion

Common

Regent

Gain 3 Energy.

Strength Potion

Strength Potion

Common

Gain 2 Strength.

Swift Potion

Swift Potion

Common

Draw 3 cards.

Touch of Insanity

Touch of Insanity

Uncommon

Choose a card in your Hand. It is free to play this combat.

Vulnerable Potion

Vulnerable Potion

Common

Apply 3 Vulnerable.

Weak Potion

Weak Potion

Common

Apply 3 Weak.